Atari 8-Bit Game Play, Astromeda

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In which I play "Astromeda", published by Rino Marketing in 1987, written by Anthony J. Wilson. This is sort-of a Uridium wanna-be. It doesn't play much like Uridium though. Taken on its own terms, it's not terrible. Carefully thrust your ship forward along the backdrop of large spaceships, or empty space, trying to pick up your drifting compatriots. Don't hit them at more than a crawl, or you will find that you have vapourized them instead of rescuing them. That's bad, by the way.