Atari 8-Bit Game Play, Phantom
In which I play "Phantom", published in 1987 by Tynesoft, and programmed by Brian Jobling. This game has good graphics, sound, music, and controls. The concept is also reasonably good. It has one glaring flaw, which sadly takes away almost all the fun. The player's only weapon, an energy beam, only occasionally kills the ghosts when it makes contact with them. Worse, there's no apparent reason why it does kill them, vs when it doesn't. Incredibly frustrating. The really puzzling thing about that is that it had to be obvious if there were much in the way of play-testing done.
If that were resolved, I think I'd be giving this one double-barreled up-thumbs.
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2023-02-27 | Atari 8-Bit Game Play, Ace Dribbler and the Roadhogs |
2023-02-26 | Atari 2600 Game Play, Pitfall! |
2023-02-25 | Atari 8-Bit Game Play, Chomper |
2023-02-25 | Arcade Game Play, Atari Tetris |
2023-02-24 | Atari 2600, Gyruss |
2023-02-23 | Atari 8-Bit Game Play, Phantom |
2023-02-23 | Minecraft Play, Episode 77 |
2023-02-22 | Atari 2600, Gravitar |
2023-02-22 | Dwarf Fortress, Episode 30, Fikodlogem 'Glazepaints' |
2023-02-21 | Atari 8-Bit Game Play, Phönix I |
2023-02-21 | Dwarf Fortress Classic, Episode 21 |
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2023-02-20 | 2023-02-20 Channel Update |
2023-02-19 | Atari 8-Bit Long Play, Lode Runner (Part 12 of ?) |
2023-02-19 | Dwarf Fortress, Episode 29, Rimtarduthal 'Castleworthy' |
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