「Atelier Escha & Logy」 Logy-GP 03 ~ "Alchemy Potentials #01"
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[ エスカ&ロジーのアトリエ | Atelier Escha & Logy ]
Logy Gameplay Video #03
"Alchemy Potentials #01"
A quick look at the new and improved alchemy system from Ayesha with three videos!
01) Logy making Weapon
02) Escha making Buff Item
03) Battle testing fun!
As you all now, Ayesha's materials are static, meaning all traits and properties are completely fixed, it is not like the Arland series where a single "Uni" can have random properties. In Dusk Series, all "uni" have the same traits and properties.
This makes Ayesha harder to create powerful bombs early because of this fixed situation, while in Meruru (as example) you can make an early powerful bomb if you can find the material to have really powerful traits.
In Eschatology, with the new Element Skill system, you gain Element points (obviously based on the item) and can spend it to improve the Item's:
- Level
- Quality
- Elemental Level (to get the effects you want)
- Increase Quality
- and more
Here you see Logy (me) making Reyfer's gun with the following properties (which I have on the rest of my characters) that gives me an
Extra Attack, combination of all Fire-Water-Earth-Wind Damage and Water-Attack (with HP boost).
Since Logy's Sword (4 material) already have those Properties, my main purpose on this alchemy was to:
01) Make TWO guns (so I can use the 2nd extra gun to transfer to another weapon if needed)
02) Attempt to get all four Effects: Fire (Attack), Water (Hit Rate), Wind (Speed), Earth (Critical)
03) Make sure weapon is highest quality.
The second Alchemy video is making an buff item with Escha.
As you can tell the materials I have included will not be able to max out all four Effects.. so how will I do it?
With some crazy smart actions such as:
- Element Transfer
- Double Element Amount
- Regain CP amount
- Duplicate
- Double Duplicate
- Extra Item Copy
- Quality Increase
Third final video is testing my new stuff (didn't have the buff item with me for this video).
Look at all those numbers~~~
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System: PS3-J
Gameplay: 1st LLogy Side
Rank: Default
[ Video Title Abbreviations ]
E (Event) - Game Events
Ept (Event Playthrough) - Playthrough with events
GP (Gameplay) - Gameplay of dungeons/battles
CG (Computer Graphics) - "FMV/CG" special events
B (Boss) - Boss fight
FB (Final Boss) - Final Boss Fight
OB (Optional Boss) - Optional/Secret Boss
WMV HD format, 8.0Mbps Bitrate, 1280x720, 30fps, WMV7 codec
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