Atelier Ryza 2 - Postgame Superboss: LAST SENTINEL - Charismatic (Ryza/Klaudia/Tao/Patty)
Taking on the post-game optional boss Last Sentinel with Ryza, Klaudia, Tao and Patty on Charismatic difficulty. There is 1 difficulty higher than this and the boss hits hard on it, even with my completed build. It's doable but frankly this is about the length of fight I wanted to show - long enough to show 4 Fatal Drives etc without things dragging on too much. Charismatic is the base highest, Legendary was recently added in an update.
Patty is unfortunately demoted to support for this fight because her Dex is not high enough to wield my high-powered Apocalypse without damage penalty (I'm very disappointed in this. Developers, STOP dictating to us which characters are viable, my LV100 Patty should be able to wield it properly). It didn't stop me using it the odd time with her anyway and keeping her out a fair bit.
Watching my own performance I learned a few things to improve on. Only 1 of the Fatal Drives was well-timed (Patty's specifically and she got much better results even being resisted, it would have been even better if she did it while "not" resisted). My perfect guarding game was terrible, I don't think I managed a single one here even though Last Sentinel's attacks are slow (I blame the time). I redeemed all that with a good combo finish though and it was my first proper attempt. In a nutshell, the opening, Patty's Fatal Drive and the ending combo were quite good. ALWAYS use Master Spirit before Apocalypse (which I hardly did), and don't suddenly charge a Fatal Drive just because you can. Wait for vulnerability!
Build is shamelessly based on Primalliquid's, with a few adjustments/improvements which helped me shave some minutes off the fight. Honestly, this was pretty easy. There was the odd death but my Elixir renders that pretty much a non-issue. It's a skill build so items don't do nearly as much damage as they would with an item build. That would let me clear this on Legendary within minutes but I don't like being dependent on items "too" much, probably due to Atelier Ryza 1 habits of not needing items at all and still staying at virtually full HP. (It makes a big difference when you can raise all the stats to 999.)
There is a superior elixir in the game called Forbidden Elixir which I did make a very powerful version of but it costs too much CP for my liking. I could lessen that but that would render more characters penalised in using it, and quite frankly the elixir I use here does the job just fine, I don't need a more OP elixir than this. Forbidden Elixirs are still worth making for synthesis purposes though!
TIMESTAMPS:
0:00 - Difficulty setting
0:13 - Build
0:58 - Battle start
4:50 - Tao's Fatal Drive
5:11 - Battle continues
5:45 - Ryza's Fatal Drive
6:13 - Battle continues
10:15 - Patty's Fatal Drive
10:36 - Battle continues
12:35 - Klaudia's Fatal Drive / Final combo start
13:01 - Final combo continues
14:40 - Boss defeated
Primalliquid's channel: https://www.youtube.com/channel/UCfQL3eQtZCV1wZ0_-wHOMjg
Playlist: https://www.youtube.com/playlist?list=PLoBdFj1THOCyf2i_lTDz50GjX2xJfD5RA
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