For some reason, the game physics and motion configuration is a bit janky, and stiff, and it seems to go in certain areas, instead of circling like how it worked in the old PC version, and, that make make bossfights slightly harder because the game physics now make their movement a bit more sharp making those bosses dodgy as heck, in this case, some of its weak points are hard to hit since its hitboxes were tiny, luckily, its not that difficult, and things are still manageable.
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