Audio Middleware - The Quantum Leap in Interactive Immersion | PANEL

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Delivered at Casual Connect USA 2017. Audio Middleware such as WWISE, FMOD and Elias has made great strides in recent years, and its adoption in casual and VR games is on the upswing. Leaders in the field join this all-star panel to discuss the benefits of using Audio Middleware. Games that use Middleware have distinct advantages over games that do not. The days of just delivering sound and music for a game are behind us, as the experts on this panel will explain with real world examples.
Michael Sweet, Artistic Director of Video Game Scoring, Berklee College of Music
Guy Whitmore, Composer/Audio Director/Founder, Foxface Rabbitfish, LLC
Brian Schmidt, Founder, Brian Schmidt Studios
MODERATOR: Dale Crowley, Creative Director, Somatone




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Tags:
Casual Connect
Casual Connect USA 2017
games
game industry
audio
Michael Sweet
Guy Whitmore
Brian Schmidt
Berklee College of Music
Foxface Rabbitfish
Brian Schmidt Studios
Dale Crowley
Somatone