AudioLab and other things devlog #?

AudioLab and other things devlog #?

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Published on ● Video Link: https://www.youtube.com/watch?v=zDJjuwEMFMM



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Duration: 1:06:24
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The things that I'm doing don't fit into a rigid structure anymore. Let's invent new ways of working and talking about it. Even if you're not into the audio stuff, you might be interested in the two never-before-seen game prototypes I show here - check the timestamps toward the end if that's more your thing.

Read my devlog on tigsource: https://forums.tigsource.com/index.php?topic=68775.0

Playlist: https://www.youtube.com/playlist?list=PLBk6-z6v3pDKjsTrhb6Lwj0i4NNSiW_6Q

0:00 Goals in focus
1:13 Waveform layers
5:33 Frequency layers
7:57 Amplitude layers
9:34 Wave frequency and phase offset
10:32 Track timeline editor
11:41 Librarification
16:39 Sample files
22:18 Vibrato and tremolo
23:09 Three new filters
28:06 Odds and ends
29:56 The creativity trap
31:29 Feature parity
39:13 What I'd want to put into a public release
42:14 Future talk
48:06 Unnamed animal adventure game prototype
52:43 Order of the Moon game prototype
58:08 Scope management
1:02:00 Future of devlogs







Tags:
ThemsAllTook
Alex Diener
game development