Austin Elliot MR: Tien, Yamcha, Roshi, Krillin, Hercule vs Cui, Zarbon, Dodoria, Ginyu, Frieza
[Krillin]
-Strength Enhancement: Maximum health increase by 30,000
-Fighting Spirit: Ki power rises as health decreases
-Quick Charge: Chargeable attacks charge faster
-Ki Power Up 1
-Persistent Threat: Afterimage attack after knock down / Blast Gauge recovers more slowly
-Quick Return: Recover faster when rendered unconscious
-Warriors Will: Guarding damaged halved
-A.I. Type: Piccolo
[Yamcha]
-Strength Enhancement: Maximum health increase by 30,000
-Fighting Spirit: Ki power rises as health decreases
-Quick Charge: Chargeable attacks charge faster
-Ki Power Up 1
-Persistent Threat: Afterimage attack after knock down / Blast Gauge recovers more slowly
-Quick Return: Recover faster when rendered unconscious
-Warriors Will: Guarding damaged halved
-A.I. Type: None
[Tien]
-Strength Enhancement: Maximum health increase by 30,000
-Fighting Spirit: Ki power rises as health decreases
-Ki Power Up 1
-Persistent Threat: Afterimage attack after knock down / Blast Gauge recovers more slowly
-Quick Return: Recover faster when rendered unconscious
-Indignation: Super rises as health decreases
-Master Throw: Stronger throw atk / energy blasts lose power and produce less shots
-A.I. Type: Tien
[Hercule]
-Strength Enhancement: Maximum health increase by 30,000
-Fighting Spirit: Ki power rises as health decreases
-Draconic Aura: Increase power to stun opponent
-Miracle Master: Afterimage attack after you are knocked down
-A.I. Type: None
[Master Roshi]
-Strength Enhancement: Maximum health increase by 30,000
-Fighting Spirit: Ki power rises as health decreases
-Serious: Atk rises as health decreases
-Ki Power Up 1
-Persistent Threat: Afterimage attack after knock down / Blast Gauge recovers more slowly
-Warriors Will: Guarding damaged halved
-A.I. Type: Trunks
[Captain Ginyu]
-Strength Enhancement: Maximum health increase by 30,000
-Fighting Spirit: Ki power rises as health decreases
-Super Up 2 & Power Down 1
-Defense Up 2 & Atk Down 1
-Latent Energy: Defense rises as health decreases
-Indignation: Super rises as health decreases
-Serious: Atk rises as health decreases
-Attack Up 3 & Defense Down 2
-A.I. Type: Yajirobe
[Zarbon]
-Strength Enhancement: Maximum health increase by 30,000
-Fighting Spirit: Ki power rises as health decreases
-Confidence: Blast gauge recovers more quickly
-Guard Master: Immune to guard breaks
-Master Throw: Stronger throw atk / energy blasts lose power and produce less shots
-Serious: Atk rises as health decreases
-A.I. Type: Goku
[Dodoria]
-Strength Enhancement: Maximum health increase by 30,000
-Fighting Spirit: Ki power rises as health decreases
-Confidence: Blast gauge recovers more quickly
-Evil Pride: Guarding damage is halved
-Master Throw: Stronger throw atk / energy blasts lose power and produce less shots
-Guard Master: Immune to guard breaks
-A.I. Type: Tien
[Cui]
-Strength Enhancement: Maximum health increase by 30,000
-Fighting Spirit: Ki power rises as health decreases
-Confidence: Blast gauge recovers more quickly
-Evil Pride: Guarding damage is halved
-Guard Master: Immune to guard breaks
-Hatred of Saiyans: Ki will steadily rise during battle
-A.I. Type: Tien
[Frieza]
-Strength Enhancement: Maximum health increase by 30,000
-Fighting Spirit: Ki power rises as health decreases
-Latent Energy: Defense rises as health decreases
-Defense Up 2 & Atk Down 1
-Dende's Healing Ability: Health gradually restores during battle
-Indignation: Super rises as health decreases
-A.I. Type: Yajirobe
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