Avorion 2.0 UPDATE: Crew Improvements & Faction Areas

Avorion 2.0 UPDATE: Crew Improvements & Faction Areas

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Avorion
Game:
Avorion (2020)
Category:
Vlog
Duration: 6:07
1,036 views
49


Avorion 2.0 UPDATE: Crew Improvements & Faction Areas.
Improved the way that higher-ranking officers are handled, so that in the future you will no longer have to fly to countless stations to man your ship effectively.
They removed the separate professions for higher ranking officers
your crew will automatically promote one of their colleagues from within this profession to a higher rank.
crew are more effective
you will only need half as many crew members to get your ship ready for action because each of them now has double the workforce
Cost you twice as much as before.
Morale has change so now the crew will go on strike until you pay them or add more crew.
morale go down all the way to 0% (you should feel ashamed for treating them so poorly!), all crew members on your ship will go on strike immediately. However, they will not leave the ship any more but simply refuse to work until the problem has been resolved.
Faction Areas
Each faction will therefore have a central area and an outer area which will look and feel distinctly different from each other.
Each faction has a central area around the home sector that is very densely populated and has certain advantages for you.
Better trading options due to the many factories and other stations that are well connected by a close-meshed gate network. In addition,
The central areas of the factions are very well protected, making pirate attacks in these areas less likely.
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