Avowed Review - Almost a Good Game
Avowed is an interesting beast because it's a game I kind of enjoyed, but I was constantly nagged by how much better it felt like it should have been. That's a step up from The Outer Worlds, which I thought was a badly designed experience from the ground up, but it's still disappointing in its own way.
There is a kinship between the two titles, though. Just like in The Outer Worlds, entire mechanics exist in a play pretend kind of way. You can point and say that there is a purple squirrel doing the Macarena in the corner of the room, but it's not actually there. That works for a child's imagination, but less so for video games that you actually interact with.
The thing about Avowed is, that it's not Skyrim, and that's okay. But the intentional strides it takes to avoid being Skyrim harm the game. It was like they took a poll of what Redditors think about game design and just ran with it. I'm sorry, but those internet-bubbled echo chambers know as much about what makes a game fun as they do about touching grass and proper hygiene, very little.
*Gideon's Bias*
Review Copy Used: No
Hours Played: 30+
Reviewed on: Xbox Series X
Fan of Genre: Yes
Mode Played: Hard & Path of the Damned
*Avowed Information*
Publisher: Xbox Game Studios
Type: Full Game
Platforms: PC, Xbox Series
Genre: First Person RPG
Price: $69.99
*Links*
Website: https://gideonsgaming.com/
Patreon: https://www.patreon.com/GamingGideon
Kofi: https://ko-fi.com/gaminggideon
Instagram: https://www.instagram.com/gideonsgaming/
Bluesky: https://bsky.app/profile/gaminggideon.bsky.social
*Time Stamps*
00:00 Overview
01:24 Story Time
03:39 Combat
05:59 Poor Balance
08:43 Pretend Mechanics
11:09 Verdict
#gideonsgaming #Avowed
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