Awesome Lighting Shader!

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Published on ● Video Link: https://www.youtube.com/watch?v=67CQG-fgwBA



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This is a shader I did. This was my final for a class. This shader was done on OpenGl GLSL.
Basically we had to create 30 lights and we had to light the environment with those lights.







Tags:
OpenGl
GLSL
pixel
vertex
shader
lights
specular
diffuse
ambient
spot
light
normal
maps
attenuation
bunny
obj
c++
Lighting
projectile