AXIS'S PURPOSE - Let's Play 「 Axial Disc 2 」 - 7
Axial Disc 2
Developed by Sawyer Friend, Published by Gem Games
Steam: https://store.steampowered.com/app/1956680/Axial_Disc_2/
Walkthrough/Playthrough/Let's Play
Description:
Chip, Ania, and Ciel are Agents working for the mayor of Stardust City, who form a rivalry with a trio of fugitives. Although they are the main playable characters this time, they won't be able to change the outcome of the previous game or prevent the fall of the Agency. Now they have to defeat the terrifying rogue experiment who destroyed Astral Point, even if it means teaming up with their former rivals.
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Playlist: • Bugfragged Plays 「 Axial Disc 2 」
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0:00 Recap
0:18 Blackdust
I finally completed the town's development. Make sure to bring Oli so you can talk to the barista behind the counter. This gives you access to a secret shop.
3:43 Durend Ultima
To get this, you must confirm with every teacher in the magic school that you learned all their spells. Even if you already have the spells from the previous game, you won't get the sword from the receptionist until you talk to every teacher.
4:23 Shrine of Elements
There are some hidden secrets, such as circular emblems on the ground that can be used with Ania's ability. There's also a healing type core for Amara.
5:05 Sai's Dreamscape
If you have all of Sai's spells, go into the dreamscape and talk to his other self again to get his ultimate weapon.
7:04 Mirror Caves
There's a room with a Kwadle Part, and you need Sai to push the box or Oli to bypass it. You can also access Tefka's new dungeon, but it's probably best to complete the main story first.
7:29 Burrow of Axis
Every now and then, you'll find meeting rooms where you can talk to party members and have Dingo swap them out.
Axis used his cells to revive Sidney's corpse, just to cause mental destruction to the party.
12:54 Boss: Sidneater (Spinel)
She doesn't hit too hard, but her attacks will debuff the party because she's demoralizing them.
16:43 Burrow of Axis
You'll encounter splits in the road that require different party members for their Tool commands. Joshua's path contains a Kwadle part.
There's another Kwadle part in a large room, but only Amara can reach that platform.
33:29 Boss: Luxis (Spinel)
He willingly joined Axis just to take revenge on Amara, the rest of the world be damned. Even Ciel can't convince him to back down. Mechanically, he's similar to before, so you may want to use Economizers.
37:13 Burrow of Axis
41:23 Time Capsule - Swed's Trenchcoat
43:03 Axis's Throne
44:12 Boss: Axis (Spinel)
Somehow, he has less HP than when he fought Chip's party in the parking lot.
46:02 Restoring Memories
You then get into a scripted fight where each party member must use a memory on Axis. Each character can only deliver one memory, so you need all eight characters. Unlike me, you should hold on one of them so you can see the lesser ending first.
49:04 Axis's Doubts
Although Axis doubts his path of destruction, no one ever told him what the right path was, just the wrong one.
52:01 Axis's Dreamquest
Axis still wants one last fight, but his new mindset causes him to enter a form that's stronger than Overflow while giving him space magic.
53:08 Stardust Axis (Spinel)
56:44 End of Eaters
Axis decides to go to space to find his purpose, but makes sure to fuse with all the Eaters so that rebuilding Stardust City will be easier.
59:52 True Ending
Ren will be pleased with this outcome.
1:03:03 Incomplete Memories
You have to give at least four but less than eight memories.
1:06:35 Boss: Omegaxis (Spinel)
This boss is harder in some ways because his wings can help him use his C skill.
1:09:05 Normal Ending
Chip laments that Axis has many of the same insecurities as him about the concept of purpose. There are still Eaters on the loose, so this is not the best ending.
1:11:55 Credits
Ren is disappointed.
1:14:49 Redoing the True Ending
There's a bit of jank, like the "obstacles" not resetting in Axis's playable segment.
1:15:23 Spineland Unlocked
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