AZURE RIVALRY - Let's Play 「 TLoH: Trails of Cold Steel IV (Nightmare) 」- 26
The Legend of Heroes: Trails of Cold Steel IV
Eiyuu Densetsu: Sen no Kiseki IV
英雄伝説 閃の軌跡 IV
Developed by Nihon Falcom
Localized by NIS America
Steam Link: https://store.steampowered.com/app/1198090/
Walkthrough / Playthrough / Let's Play
Description:
Osborne, Ouroboros, and the Black Workshop succeed in making Rean kill the Divine Beast of Earth, resulting in the entire country being cursed and primed for war against Calvard. It's up to the new Class VII to rescue Rean from the villains and gather allies to end this war and the curse.
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0:00 Bryonia Island
Due to the empire's security, we have to land on the beach rather than at the dock. Also, we're not allowed to explore the east side of the island, though we can get a scene about the original bodies of the Sept-Terions of Fire and Earth.
12:08 Trial Chest: Rean & Juna vs Arachne Zigma
As long as they both have Evergreen, Rean and Juna should be able to survive this boss's ailments. It's important to get this one, since Rean's defensive BO might come in handy when bosses telegraph their S-Crafts.
16:31 Bryonia Island P2
You'll find the rope ladder shortcut, but we can't use it because the rope inconveniently frayed.
20:22 Trial Chest: Laura & Fie vs Ippoda x3
23:24 Demon Unchained Tutorial
Eventually, you'll have a mandatory fight against three miniboss monsters where you have to use Rean's transformation. Unlike in the previous game, the transformation now has a major side effect by turning him berserk when it expires. Sure he'll have STR L, but you can't use him for link attacks in this state, rendering it moot. You can cure it with Recuria, but it's still going to be a waste of a turn. Therefore, it's probably best to use it when you know you can finish off the enemy.
31:52 Bryonia Island P3
Be sure to pay a visit to the docks, where you can stay in the shelter to recover. Afterwards, go into Sol Shrine.
36:06 The Rivalry Explanation
The Rivalries are battles between the Divine Knights when the world is on the brink of annihilation. The winner of a rivalry will absorb the loser's DK. Ouroboros's past experiments with the Aions and the Infernal Castle were for the sake of seeing if they could make an artificial Rivalry. In the present, human military technology is powerful enough to cause the end of the world, which means the conditions for the real Rivalry of the Seven is about to be met. The end result will be a completely fused Great One.
As for Crow's plan, he wants to start a Rivalry battle before the war with Calvard officially starts.
44:24 Boss: Crow & Duvalie
You don't get reserve members for this fight, so choose your party wisely. Both bosses have dodgeable attacks, though they will automatically restore their break gauge at half HP in preparation for enhancing themselves. If you don't plan on turn cheesing, you'll have to use guard buffs or defensive BOs to survive their S-Crafts.
1:00:38 Get in the Robot Rean
The ground battle satisfied a condition for the Rivalry, meaning it's time for Valimar and Ordine to fight. Unfortunately, Crow will die if he loses, since he's only alive due to Ordine's power.
1:03:36 Boss: Ordine
Ordine has no AOE, which means Morning Moon will work on all of his crafts. At half HP, he will gain a permanent buff to all stats.
1:18:06 Cheating Death Again
Valimar absorbs Ordine and causes Crow to fade from existence, but Rean somehow reverses the process and preserves Ordine, saving Crow.
Rean and Crow wake up in the lodge, where it's explained that Valimar turned Ordine into a subordinate rather than absorbing him. However, Crow still might die in the end of the Seven Rivalries, since the Great One is fated to be reformed. Rean doesn't want to accept this fate though.
Duvalie is going to team up with Class VII, since she doesn't have a lot of resources now that she's on "vacation" from Ouroboros.
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