Backtracking & Arriving at Cosmo Canyon | Final Fantasy VII - Playthrough | Part 10
First we backtrack to the Junon region, now that we have access to the buggy, to get over some shallow rivers. Then off to Cosmo Canyon!
I love the music of Cosmo Canyon. I remember when I was playing this game as a child, humming the theme.
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Mods Used via 7th Heaven Launcher:
* [Tsunamods] Wizard Staff by Bonez
* 60/30 FPS Gameplay by Vertex2995, Obesebear, Kaldarasha
* Ninostyle Battle by Ninostyle, Tsunamix, Shiniboy
* [Tsunamods] SYW Unified Battle Textures by Satsuki_Yatoshi
* Ninostyle Chibi by inostyle, L@zar0, Tsunamix, Shiniboy
* [Tsunamods] SYW Unified Field Textures by Satsuki_Yatoshi, Manakaiser, Aavock, L@zar0
* Shinra Archaeology Cut by Odysseus, TurquoiseHammer
* [Tsunamods] Cosmo Memory by Bonez
* [Tsunamods] EDMusic FF7 Soundtrack by unab0mb, Enrico Deiana
* [Tsunamods] Retouch by Bonez
* [Tsunamods] SYW Unified FMV (30fps) by Satsuki_Yatoshi, L@zar0
* [Tsunamods] SYW Unified Spell Textures by Kela51, Satsuki_Yatoshi
* [Tsunamods] Enhanced Stock UI by Chrysalis
* [Tsunamods] SYW Unified Worldmap Textures by Satsuki_Yatoshi
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