Balancing The Complexity Of Middle-earth: Shadow Of War

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In this exclusive interview, we spoke with Monolith Productions' VP of creative Michael de Plater about the line between systemic complexity and mass appeal. Especially with de Plater's design background in the RTS genre, we discuss the amount of strategy in the game and how to balance such a diverse experience.

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Tags:
middle-earth
shadow of war
monolith
gameplay
shadow of war gameplay



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