Balancing The Complexity Of Middle-earth: Shadow Of War
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Published on ● Video Link: https://www.youtube.com/watch?v=XaEEKN-Hu0o
In this exclusive interview, we spoke with Monolith Productions' VP of creative Michael de Plater about the line between systemic complexity and mass appeal. Especially with de Plater's design background in the RTS genre, we discuss the amount of strategy in the game and how to balance such a diverse experience.
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