BALDUR | 4x4 SHELL | STRONGEST MED SIZE BASE IN RUST | Base Building 2021 | Rust
This video is sponsored by Rustoria. Go check out their awesome servers at https://rustoria.co/
4x4's are underrated in Rust. I used to think that creating some kind of 4x4 ring base always turned out too expensive but the time is now here where when applying multi-tc, floor stack and wide-gap knowledge it turns out 4x4's can actually still be made in cheap ways while having all features you wish for in a Rust base design. The best part about this particular design is that it's relatively cheap to upkeep and build, and the build costs compared to the fact this base is 6 walls to loot from the side while having double layered peekdowns is absolutely insane for this build cost. On top of that 4x4's are just so much better to build early wipe as they are a lot harder and costly to raid. On top of all this the base is very mobile, there is lots of peeks, many ways up and down and around the base making it an absolute nightmare for any potential raider.
Use Rusticated code: rsc.td/H3DI
Key features for this base design: Double layered peeks, online raid defense potential, roam room up top, wide-gap shooting floor, floor stacked, elevator ladder(s) inside and outside of the base, multiple bedrooms, staggered peekdowns, stability improved peekdowns, sectioned-off ring, bigger group type base, chad first - build up later, multi-tc, split upkeep, active 4-5-6-man, lots of space, lots of drop boxes, outside compound shoots to shooting floor, disconnectable tc's
TIMESTAMPS:
0:00 - Intro
1:22 - Rustoria Sponsor
2:30 - Practical Information
3:06 - Group Size Recommendation
3:30 - Build Costs & Upkeep
4:40 - Features Of The Design
7:58 - Start of the build
9:48 - First floor of the 4x4
10:09 - Second floor of the 4x4
10:39 - Third floor of the 4x4
11:25 - Outer Ring
12:24 - First Peek Down Floor
13:16 - Main Loot Area
13:36 - Inner Layer Peek Downs
15:30 - 4x External TC's
19:46 - 4x Wide Gap TC's
20:54 - Compound
21:58 - Outer Ring
22:14 - Outer Layer Peek Downs
25:08 - Inside Corner Bedrooms / Jump-ups
27:04 - Securing Inner Layer Peek Downs
28:19 - Start of the Shooting Floor
28:47 - Start of the Wide-Gap Shooting Floor
30:19 - Shooting Floor Honey Comb + Bunkers
31:17 - Shooting Floor Bedrooms
31:54 - Finalizing the Shooting Floor
33:15 - Compound Shoots
34:18 - Outro
Link to the v1 version called "Heimdall": https://www.youtube.com/watch?v=Rurnl8nBdvs
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