Banjo-Tooie LP [2]: More Mayhem Temple, More Mayhem In General
(Recorded on the night of February 9-10, 2023 [Thursday])
(Edited on the morning of February 10, 2023 [Friday])
Yeah, that's right, I edited this in the MORNING, wtf. When does that ever happen. But I did. It, once again, didn't take as long to edit this as I thought, which is good because I was a bit worried I wouldn't have time to finish editing this before going to work, but I ended up being worried for nothing, because I actually had plenty of time. I wasn't feeling good enough to edit this the night I recorded this on, and wasn't even feeling that great when recording either, so I wasn't in the mood to talk that much... and yet I still wouldn't shut up, lol. I guess I shouldn't have to worry about not using the Superbanjo code for this LP as this'll give me more time to talk about stuff when going from place to place, as I'm sure me being so "chatty" is going to be a recurring thing, knowing me.
By the way, I noticed again that the video is "laggy" at certain points, and I don't know why that's the case, as I haven't really had this issue with other games like OoT Rando and Hat in Time. It's always the Banjo LPs that have laggy issues, I swear... It'd be nice if I could find a way to fix this issue, but I don't really know how to, so I hope it doesn't become a really big problem later on... Also, I figured I wasn't talking as loud as last time, but why did I have to lower the game volume so much for this episode? I swear I didn't have to do that nearly as much last time... Maybe 20% is too high for this game...
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- Game & Game audio recorded with OBS (20% vol. [75% in editing]) / Mic audio recorded with Audacity (85% vol.)
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