Bannerlord Perks Guide - One Handed: Complete Guide To All One Handed Perks
Welcome to the first episode of the Bannerlord Perks Guide! In this series, we will be diving deep into each skill's perks so we can determine which perk to pick at each level. Your needs may change depending on your current build, so we will look at the positives and negatives of each perk to help narrow the choice down. Several perks are tested to determine their actual effectiveness in the game, many of which were quite shocking! Stay tuned until the end for the obligatory bonus materials, showing which perks to choose to get +4.5 militia per day or +112HP on your main character!
My goal with this series is to not only bring you the most accurate information, but also keep you entertained from start to finish. If you have suggestions on how I can make my videos accomplish this better in the future, please let me know! It will benefit us both :D
0:00 - Intro
0:21 - Level 25: Basher & Deflect
0:50 - Level 50: Swift Strike & To Be Blunt
1:24 - Level 75: Cavalry & Shield Bearer
1:46 - Level 100: Duelist & Trainer
2:32 - Level 125: Arrow Catcher & Shield Wall
2:54 - Level 150: Corps-a-corps & Military Tradition
3:37 - Level 175: Lead By Example & Stand United
4:13 - Level 200: Fleet of Foot & Steel Core Shields
4:44 - Level 225: Deadly Purpose & Unwavering Defense
5:06 - Level 250: Chink In The Armor & Prestige
5:40 - Level 275: Way Of The Sword Final Perk
6:18 - Bonus: Governor Militia Increase Perks
6:51 - Bonus: Main Character HP Increase
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