Barbarossa (Intro)

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Barbarossa (1992)
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Bout presents: Barbarossa (Intro)

Barbarossa (バルバロッサ) is a 1992 Japan-exclusive Super Famicom strategy video game that revolves around Nazi Germany's involvement in the World War II campaign called Operation Barbarossa. The game was originally ported from the Japanese personal computer to the Super Famicom.

Strategy game based on WWII barbarossa campaign. Operation Barbarossa (German: Unternehmen Barbarossa) was the code name for Nazi Germany's invasion of the Soviet Union during World War II, which began on 22 June 1941. The operation was driven by Adolf Hitler's ideological desire to conquer the Soviet territories as outlined in his 1925 manifesto Mein Kampf ("My Struggle").

In the two years leading up to the invasion, the two countries signed political and economic pacts for strategic purposes. Still, on 18 December 1940, Hitler authorized an invasion of the Soviet Union for a start date of 15 May 1941, but this was not met; instead, the invasion began on 22 June 1941. Over the course of the operation, about four million soldiers of the Axis powers invaded the Soviet Union along a 2,900-kilometer (1,800 mi) front, the largest invasion force in the history of warfare. In addition to troops, the Germans employed some 600,000 motor vehicles and between 600–700,000 horses. It marked the beginning of the rapid escalation of the war, both geographically and in the formation of the Allied coalition.

The player fights on the Eastern Front of World War II as a senior officer in the Wehrmacht. The object is to capture Moscow and the player is given a timeline between 1941 and 1945 to do so. Cut scenes displayed before the start of the game, in between missions, and after the end of the campaign help to tell the story of the rise and fall of Nazi Germany. A map of Europe that starts in Berlin and ends about hundreds of miles east of Moscow. There are a total of 11 missions in the campaign plus a two-part final mission that portrays the Battle of Berlin.

Each unit has a special ability regarding their speed, searching ability, fuel consumption, and attack power. There are three to five attacking squads within a unit. When one unit attacks another unit, a combat screen appears to resolve the conflict and to show the damage. Customizing each unit before every mission in the campaign is possible as a measure to ensure that each unit has plenty of ammunition, fuel, and fighting strength. Attacking squads range in strength from weak mechanized infantry units to powerful artillery and armored tanks.

Mountains, trees, and settlements are clearly dotted on the map in their appropriate colors—each type of terrain has its own bonuses for offense, defense, and movement. A typical mission in a campaign lasts for at least 27 turns per side and wind levels come in five degrees of severity. The board is divided into multiple hexagons like in similar turn-based strategy games.

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Release: November 27, 1992
Platforms: Super Nintendo Entertainment System, Super Famicom
Developer: SystemSoft Alpha
Publisher: Sammy Corporation
Executive Producer: Masahiro Ueno
Producers: Toshio Tabeta, Hiroshi Sato
Direction: Masato Kitamura
Design: Tatsuya Ishikawa
Programmers: Takashi Itoh, Tadashi Kitamura
Composer: Tadahiro Nitta
Rating: Teen (ESRB)
Game Modes: Single Player, Multiplayer
Genres: Strategy, Simulation

Super Nintendo Entertainment System, Super Famicom

Barbarossa received generally positive reviews from critics upon its release in 1992. It was praised for its engaging gameplay and strategic depth, as well as its accurate representation of World War II-era weaponry and tactics.

Many critics noted the game's challenging difficulty level, which added to its replay value and kept players coming back for more. The game's graphics and sound were also praised, with some critics noting the detailed unit sprites and realistic sound effects.

However, some reviewers criticized the game's slow pace and lack of variety in the campaign mode, which could make it feel repetitive over time. Additionally, the game's multiplayer mode was only available through a link cable, which limited its accessibility.

Overall, Barbarossa was generally well-received by critics and remains a cult classic among fans of turn-based strategy games.

#barbarossa #snes #games

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