Basics of Classic FPS Combat Encounter Design
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Published on ● Video Link: https://www.youtube.com/watch?v=oB4JMy9OjKk
A tour through the ABCs of classic fps combat encounters. I use Quake as my example, but a lot of the same ideas show up in Doom, Half-Life, and FEAR. There are probably some concepts that I missed or overlooked, so let me know if there's other stuff I ought to cover in the future.
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Other Statistics
Quake Statistics For Andrew Yoder
There are 22,607 views in 22 videos for Quake. The game makes up 9 hours of published video on his channel, or 47.87% of the total watchable video for Quake on Andrew Yoder's YouTube channel.