"City of Fear, Part 5: AR Training Programs (New Story/Normal Mode)"—While searching for a microwave tower at the Falcone Shipping Yard in The Cauldron, Lucius sends in a suit upgrade (Batsuit v8.03) for combat readiness. Its capabilities are tested out via a series of AR Training Programs, which are featured here.
AR Training Programs:
- Throw Counter
Send enemies flying and leave them begging for mercy. Use the new Batsuit's increased defensive capabilities to unleash 5 successful Throw Counters to complete the training.
- Grapnel Boost II
Become master of the skies with the Grapnel Boost MK II. Test your aerial supremacy to the fullest as you grapple, glide and dive across the Gotham skyline.
- Summon, Eject & Glide
Call in the car and shoot for the sky. Learn how to work in unison with WayneTech's most powerful weapon.
- Fear Multi-Takedown
Master fear: Move in close without being detected and chain your takedowns to quickly subdue groups of armed enemies. There are 4 configurations to complete.
- Predator Fundamentals
Strike from the shadows and leave no man standing. Hunt three armed enemies whose positions are randomized each time the training program is run. (This is a great place to earn the "Blunt Trauma" achievement/trophy.)
Achievement/Trophy:
- Blunt Trauma (Perform every type of predator takedown.)
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