Battlefield 3 - Mission 8: Fear No Evil \ Xbox One X BF3 BC Campaign Playthrough
Fear No Evil
Not a huge fan of this mission, simply because it's hard to see. You'll have to make your way towards the bank through all the dust and dirt. You won't have much to do until you enter an alley and you're told to come back into the tank so they can close the hatch. You'll take control of the tank at this point. Follow your tank buddy until he gets it. Head around the corner behind him and when you see the giant mound of debris, turn right and go through a store rather than over the mound. Push through and clear enemy infantry on the far side. Move up the street towards the bank and take out any tanks outside the bank. Keep heading towards the bank. Drive right up the steps and you'll get immobilized.
You'll be forced out onto the Machine Gun. From here, you'll have to fend off waves of enemies to provide cover for the marines in the bank. Just keep at it as long as you can. Eventually a chopper will arrive to pick up the marines. Keep shooting and shooting until the mission ends. Just make sure you keep an eye out for RPGs.
During Blackburn's captivity, Dima's Spetsnaz squad attempts to stop the attack in Paris. However, Vladimir is impaled and dies, and the nuke explodes, killing 80,000 people. Meanwhile, the C.I.A. agents do not believe Blackburn's story, since Solomon is a C.I.A. informant, and there is no concrete proof of his involvement in the terrorist attacks. They instead believe that Russia is responsible for the attacks, and that Dima has tricked Blackburn.With no other options, Blackburn and surviving squad member Montes break out of captivity to stop the attack in New York. Evading police, Blackburn manages to break into the hijacked Long Island Rail Road commuter train from the prologue, which is full of Solomon's men and explosive charges. He works his way to the front car, where he is ambushed by Solomon. When ambushed by Solomon, Blackburn gains the upper hand by obtaining and activating the detonator to the charges, causing the train to crash. Blackburn pursues Solomon through the sewers and up to street level. Montes, having obtained a police car, picks up Blackburn and engages Solomon and the PLR in a brief vehicular chase, which ends with both cars crashing in Times Square. As a bewildered crowd watches on, Solomon shoots Montes, but Blackburn manages to kill Solomon by bludgeoning him to death with a brick in the ensuing brawl and recovers the nuclear bomb.In the epilogue, it is revealed that Dima had survived the Paris detonation, albeit suffering radiation poisoning from the blast. He writes about the efforts of both himself and Blackburn to stop Solomon's plan "to set fire to the world". As he finishes, he examines a pistol. A knock comes from his door, the screen cuts to black, and the last sound is that of the pistol being loaded as Dima presumably prepares to defend himself.
Development
Battlefield 3's lead platform was originally the PC until it was switched to consoles midway through development. The Xbox 360 version of Battlefield 3 is shipped on two discs due to the disc size limit; however, the PS3 version ships on one Blu-ray Disc. It is the first game in the series that does not support versions of Windows prior to Windows Vista as the game only supports DirectX 10 and 11. The PC version was exclusive to EA's Origin platform, through which PC users also authenticate when connecting to the game; however the game eventually arrived on Steam in June 2020.Battlefield 3 debuts the new Frostbite 2 engine. This updated Frostbite engine can realistically portray the destruction of buildings and scenery to a greater extent than previous versions. Unlike previous iterations, the new version can also support dense urban areas. Battlefield 3 used a new type of character animation technology called ANT that has been used in EA Sports games such as FIFA, but for Battlefield 3 is adapted to create a more realistic soldier, with the ability to transition into cover and turn the head before the body, as well as "drag fallen comrades into safety and mount weapons on almost any part of the terrain". EA stated that Commander Mode was unlikely to be included, which was met with some criticism on the EA forum.
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