Battletoads - NES (Game Genie playthrough) part 2 (failed on levels 10, 11 & 12) (recorded 2009)
This take was played on an original NES console, probably model 1. It would have been either a standard controller or dogbone (NES model 2) controller, and probably played on my Magnavox console TV.
It was recorded on VHS then transferred to a DVD recorder around what records in my files seem to point toward July or August 2009, but the exact date is not known. I had just started using a DVD recorder for the first time and didn't know what I was doing quality-wise so I set it to SLP mode to make the discs last longer. Consequently, the quality of the video is not very good.
To figure out roughly when this was recorded, I only have dates for a few other gaming videos from July and August 2009 that were ripped to my old PC in 2009 with my first capture card that did not have very good audio capture capabilities, which led me to give up on the capture card and stick with DVDs for a while.
In my 2009 game recording video set there are some videos like this one that were first recorded on VHS then recorded onto DVD but still remained on the tape making it possible to re-rip them later though the tape condition didn't usually hold up well after so many years, some that were only recorded directly to DVD-R, some that were only recorded on VHS then transferred to PC with my first capture card then taped over, some that were recorded onto VHS and recorded onto DVD but were taped over, and some that were recorded on VHS but never copied after all these years. There are also a select few videos that managed to be copied with the capture card, copied to a DVD-R and also still remain on the tape.
This is just a full playthrough with the game's audio only and no commentary.
During this playthrough I continued from part way through Level 8 - Intruder Excluder. I used the Game Genie code for infinite lives due to the difficulty of this game. I also used codes to skip the end of level 10, and all of level 11 after trying it due to those requiring precise, exhausting control speed to complete them. Far too frustrating for my taste.
Ultimately I failed and rage quit the game on the last level, Level 12 - The Revolution because I kept losing on my climb to the top and the checkpoints being a bit too far apart.