Battlezone 98 Redux Gameplay - Wrangling the Fleeing Herd

Battlezone 98 Redux Gameplay - Wrangling the Fleeing Herd

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Published on ● Video Link: https://www.youtube.com/watch?v=355YG9KOj0c



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Duration: 1:55:44
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The Cthonian Data Log was not in the CCA Base, but there were Cthonian Ruins nearby that allowed to replicate the Cerberus Unit, from hereby known as the Walker. Fortunately, a CCA Convoy carrying the Data Log was spotted, so it is imperative to intercept them before they reach a Launch Pad in the area and escape with the Relic. In order to do so, it is necessary to destroy a squadron of Howitzers deployed on the high ground to reach the Interception Coordinates with the Unit Factory. A CCA Platoon is escorting the Data Log, so the NSDF forces had better be heavily armed. Also, why are so many Soviet units around if all their bases on Venus were destroyed?

There is no Recycler for this mission, so any essential units lost like the Production Units and Scavengers cannot be rebuilt, which makes this mission very hard, especially since this version has an improved AI compared to the versions prior to the 1.5 patch (I actually failed this mission a bunch of times in the video). On the other hand, all vehicles built by the Unit Factory in the game become available from now on.

See you in the next video!







Tags:
battlezone 98 redux
gameplay
first-person shooter
strategy
venus
nsdf
cca
cca convoy
launch pad
factory
armory
constructor
nsdf scavenger
grizzly 1
turret
howitzer
charon ship
choke point
geyser
bio-metal scrap
bio-metal silo
fighter
light tank
czar tank
grizzly tank
walker
apc
minelayer
lightning power plant
gun tower
hangar
supply
cthonian data log
cca scavenger
nsdf tug
cca tug



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At this time, HungrySmeerp (formerly MassDamper40) has 981 views for Battlezone 98 Redux spread across 49 videos. His channel published over 1 day worth of content for the game, or 6.24% of the total watchable video for Battlezone 98 Redux on HungrySmeerp (formerly MassDamper40)'s YouTube channel.