BDX Tutorial - Integrating an IDE Into your Project
Yo! Here's a tutorial talking about integrating an IDE to use with your BDX project.
BDX is an open-source game engine that's in early pre-alpha stages at the moment, being developed mainly by Goran Milovanovic. Check out his YouTube channel here:
https://www.youtube.com/user/goranmilovano
While BDX lacks advanced features like lighting, shading, and gamepad input, it's still pretty solid. It's also based off of LibGDX and works with Java, so it should be possible to implement extra stuff using the existing LibGDX implementations of those elements. Compiling and running through an add-on means having a completely invisible exporting process, as well - just press P to play your game, like the BGE. You can find the Github repository here:
https://github.com/GoranM/bdx
You can also find other learning resources, like basic tutorials explaining how to actually use the engine on the Github Wiki. If you want to learn more about Java, check out the official tutorials here:
http://docs.oracle.com/javase/tutorial/
They can be really verbose and a bit tough to understand, but the thorough-ness can be good as well. If you know of a simple set of tutorials to learn Java, feel free to suggest them as well.
Currently, the only real area for discussion for BDX is on the Blenderartists forum (which makes sense, given that the engine is, again, in pre-alpha and not close to being "done"). Check that out here:
http://blenderartists.org/forum/showthread.php?355758-BDX-alpha-release-Testers-wanted
Welp, that's it. Thanks for watching!
P.S. It's worth noting that BDX takes a while to compile on the first run - subsequent runs are a lot faster. Should've mentioned that in the video (I think I did, but in a previous take, haha)!
Other Videos By SolarLune
2015-02-17 | Let's Play Cobalt 5: Oh SNAP |
2015-02-16 | Let's Play Cobalt 5: Guy Rojet |
2015-02-15 | Let's Play Cobalt 4: Let's Get Crackin' |
2015-02-14 | Let's Play Cobalt 3 - Higighuugh |
2015-02-14 | Ayoshutduff & Geckojsc - STAR SHIELD - Cover Art Pixel Process |
2015-02-13 | Let's Play Cobalt 2: Hello |
2015-02-13 | Let's Play Cobalt #1: The 80's Called, They Want Their Difficulty Back |
2015-02-09 | Kyro Gameplay - Shakecan Game #2 |
2015-02-02 | Pixelling Process: Kyro Title |
2015-01-05 | Shakecan Games: Pockette Rox |
2014-12-21 | BDX Tutorial - Integrating an IDE Into your Project |
2014-11-27 | Gearend Devstream #3 - Implementing a Shop in Gearend Pt. 2: For Real This Time |
2014-11-19 | JetLine (Free Download) |
2014-11-08 | Gearend Devstream #2 - Implementing a Shop Pt. 1 |
2014-11-08 | Gearend Devstream #1 - Making Music for Gearend Live! |
2014-11-05 | Gearend Devlog Video #7 - Cool Stuff |
2014-10-21 | Eevee (Free Download) |
2014-10-16 | Pixel Process: DMC-214 |
2014-09-29 | Cheapbeats = WIN: Bitrate |
2014-09-25 | SOLARTOON: Hoodies |
2014-09-16 | Let's Pixel: Side-View Strong Dude! |