Beam Jump
Just showing that beam jumping still exists from 1.2.3 and prior. We have made adjustments though. You can no longer beam jump with signature attacks such as the Kamehameha or Final Flash. That's by design. Our reasoning being that we wanted those high damaging attacks to have risk to using them. The risk is, you can't move while charging, and you can't beam jump away from someone swooping at you and explode it in their face. The other change, as you can see/hear here is, the beam doesn't detonate when used for jumping. It doesn't do much damage anyway, but if you're using it for movement, it shouldn't have the added benefit of damaging some poor guy that just spawned.
We still need coders! If anyone is proficient with C++, head over to our discord if you'd like to help! This is a free fan project. We will never charge anyone for anything, and we will never accept payments or donations.
Site: http://esforces.com/
Forums: http://forums.esforces.com/
Discord:http://discord.esforces.com/
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MUSIC: Silbermond - Krieger des Lichts (instrumental). Logo music
All imagery and sounds herein are Owned by TOEI ANIMATION, Ltd. and Licensed by FUNimation Productions, Ltd. All Rights Reserved. All logos, character names and distinctive likenesses thereof are trademarks of TOEI ANIMATION, Ltd. This is nothing more than a free, fan-based project designed for entertainment purposes only.
All music is owned by their individual copyright owners, and we claim no ownership of any music herein.
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