BeamNG.Drive - Ripping Frames, Taffy Stretching Cars?! Node Grabber Experiments #2
Stretching and tearing cars into pieces using fixed nodes with BeamNG's Node Grabber in some extreme tests. The improved node grabber in BeamNG.drive 0.9 included using multiple fixed nodes and the ability to control node strength on all nodes, allowing for tearing cars in half and other extreme physics testing in BeamNG. Plenty of interesting softbody physics interactions and unique crashes to enjoy. I'm sure the crazier parts of the node grabber feature will be used by the Car Boys at some point as this fits right in with their physics experiments in BeamNG.
You can check out BeamNG here:
http://www.beamng.com/
Check out my Thread on the BeamNG forums with my other Serzari scenario records!
http://www.beamng.com/threads/my-racing-records-and-video-gallery.28922/
Music is Beethoven's Piano Sonata No.23, Op.57 3rd Movement, also known as the "Appassionata" sonata. I rendered this from a public domain MIDI file in FL Studio, let me know if you would like to use it and I'll try to clean it up and release it as Creative Commons.
This gaming video was edited and produced using Avidemux and FL Studio 12.
Main PC Specs:
GPU: EVGA GTX 1060 SC
CPU: Intel i7 4790K
CPU Cooler: Cooler Master Hyper 212 Evo
RAM: G.SKILL Sniper Series 16GB (2x8GB) DDR3
Other Videos By Serzari
Other Statistics
BeamNG.drive Statistics For Serzari
Serzari currently has 953,617 views spread across 462 videos for BeamNG.drive. The game makes up over 4 days of published video on his channel, roughly 99.06% of BeamNG.drive content that Serzari has uploaded to YouTube.