Being An Assassin Must Be Lonely | AC Origins Stealth & Escape

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Published on ● Video Link: https://www.youtube.com/watch?v=gVXaM2BWfVc



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I often think about the psychological and emotional consequences of dedicating oneself to the brotherhood. Especially if you become a field assassin, where you need to spend vast amounts of time by yourself. It must be a very difficult and even monastic existence to be a true assassin. I think AC Origins is the best to show this idea of loneliness as the map of Egypt is so huge and bayek often finds himself dwarfed by impossible mountains and lost in unforgiving sands. Even when he reaches civilization he is a stranger who constantly needs to gauge if the people he meets are friends or foes. I often wonder what the consequences to the psyche would be, of going for such prolonged periods of time without proper human contact/relationships.

This is probably made worse by the constant threat of death and the constant necessity for violence and deceit. It seems so unnatural and inhumane to maintain a life where your default state of existence involves some sort of hostility. How could someone stay sane after that? what amount of mental maintenance in an assassin's downtime is required to be able to stay sane? This is why I chose to post this video even if I got detected. I normally scrap this stuff, but the detection and thrilling escape scene, to me, highlight how when you're an assassin, it is literally you against the world in every sense of the word. When you enter a guarded fort, it is one man against an army. If you are spotted, you could risk not only dying but compromising the brotherhood. The pressures of performing your function as an assassin seem psychologically unsustainable. Perhaps we think an assassin reaching old age is an accomplishment. But unless you reach peace and enlightenment like Ezio did, it is probably a larger mercy to die early, before the life these men and women have chosen truly takes a toll. Idk, let me know your thoughts.

Assassin's Creed Origins is a 2017 action-adventure video game developed and published by Ubisoft. It is the tenth major installment in the Assassin's Creed series and the successor to 2015's Assassin's Creed Syndicate.
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