Bendy & The Ink Machine: 🎮 SpectrumGamerET and SGDad play Chapter 3
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Bendy and the Ink Machine (often abbreviated to BatIM or just simply BENDY) is an episodic first-person puzzle action horror video game developed and published by Kindly Beast under the name of the game's in-universe animation studio Joey Drew Studios Inc.[1][2] It was initially released to Game Jolt on February 10, 2017, as the first of five chapters (excluding the bonus chapter), with a full release on October 27, 2018. A console port published by Rooster Teeth Games was released on November 20, 2018. On December 21, 2018, a mobile port was released for iOS and Android.
Bendy and the Ink MachineDeveloper(s)Kindly Beast (as Joey Drew Studios Inc.)Publisher(s)Joey Drew Studios Inc.
Rooster Teeth Games(Consoles)Designer(s)theMeatly
Mike Mood
Matt Goles
Dan TozerArtist(s)Pascal ClerouxWriter(s)theMeatly
BookpastComposer(s)theMeatlyEngineUnityPlatform(s)
Microsoft Windows
macOS
Linux
PlayStation 4
Xbox One
Nintendo Switch
iOS
Android
Release
Chapter One: Moving Pictures
February 10, 2017
Chapter Two: The Old Song
April 18, 2017
Chapter Three: Rise and Fall
September 28, 2017
Chapter Four: Colossal Wonders
April 30, 2018
Chapter Five: The Last Reel
October 26, 2018
Chapter ?: Archives
October 26, 2018
Complete Edition (Steam)
October 27, 2018
Consoles (Nintendo Switch, Xbox One, and PlayStation 4)
November 20, 2018
Mobile (iOS and Android)
December 21, 2018
Genre(s)Survival horrorMode(s)Single-player
The game follows Henry Stein, a retired animator who returns to his old animation studio from the 1930’s, after an invitation from his old employer and discovers a nightmare of cartoon characters seemingly brought to life by the titular Ink Machine.
Bendy and the Ink Machine was well received upon its initial release, with praise centering on its vintage aesthetic and story. In the months following its release, it quickly gained a massive following from exposure on platforms like YouTube and Twitch, and eventually was approved through Steam Greenlight in mid-2017. Merchandise, as well as a mobile spinoff, was later introduced to further promote the game. Mike Mood, the game's programmer and co-creator, described the game as an "accidental success".[3
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