Best Practices in Hard Surface Modeling with Sean Marino
Sean Marino is a Sr 3D Artist currently working at Riot Games.
This is a free livestream GSO Workshop where Sean will go over the following:
- How Sean got a job in the industry (explaining how hard surface modeling wasn't a specialisation until recently)
- General best practices for hard surface modeling
- Importance of being T Shaped
- Open Q & A Session (ask your questions here - https://www.facebook.com/LevelEighty/videos/1944947632419874/)
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