Better Sonic Adventure: Director's Cut Gameplay (Part 5: Station Square/Sonic/Failing Bumper Cars)
My review of the Better Sonic Adventure Director's Cut Mod and I will provide a download link below. Read the rest of the description for a full report.
In this review I play with the character known as Sonic through the very Mystical Ruins of the game where I will explore all sorts of RPG elements before proceeding further. This is going to be a long play. I will also be completing Level C of the Icecap (B and A were unavailable at this time). I will also be finishing off Level B and A of the Windy Valley (That have become available after I completed Casinopolis).
I will be playing most action stages fairly and will not try to skip most of the ground in all stages on purpose in order not to cheat my way. Any bugs I might encounter I will attempt my best to work around and I will report them.
Playlist:
0:00 - Twinkle, Twinkle...
7:15 - Twinkle Circuit.
10:12 - RPG Exploration, Part 1.
13:51 - Speed Highway, Action Stage.
18:27 - RPG Exploration, Part 2.
20:16 - I Suck at Bumper Cars
Custom Settings:
I have set the ambience, textures and etc. to the previous Sonic Adventures Original mode and I am using custom keys such as W (Up), S (Down), D (Right), A (Left), Q (Speed Roll, Charge) instead of the regular up, down, left, and right arrows that the game forcefully kept you bound to. The mod allows you to change the keys.
Chao Room Bugs:
I had started a new game in which I unlocked the Chao Garden in the Mystic Ruins and Station Square, I was able to access everything there. I then started a new game file for this review and found out I can no longer enter into the Chao Gardens in either the Mystic Ruins and Station Square's Hotel after I had deleted the previous save file.
Whenever I enter the Chao Garden of any kind, my game rewinds until the previous check point/safe point before I have to do it all over again. I speculate that once I make it to the Egg Carrier's Chao Garden that I will be able to access it and use it. However, until then I have no proof as it will take me sometime to unlock the contents of the Egg Carrier.
Flipper Control Bugs:
When I played the Casinopolis game, the monitor in front clearly instructed me to use the 'Q' and 'W' keys that I had applied in my custom Keyboard Settings to be the ones I can use the flippers with in order to play the pinball game. The custom keyboard settings failed to work and therefore this, it self, since it is a part of the mod is a bug.
Download Link for the Mod - https://steamcommunity.com/sharedfiles/filedetails/?id=299808681
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