Better Sonic Adventure: Director's Cut Gameplay (Part 7: Sonic/Three Fields/3 Bugs So Far)
My review of the Better Sonic Adventure Director's Cut Mod and I will provide a download link below. Read the rest of the description for a full report. In this one I fail Red Mountain under Three Minutes like I did Twinkle, Twinkle Little Park....
In this review I play with the character known as Sonic through the very Mystical Ruins of the game where I will explore all sorts of RPG elements before proceeding further. This is going to be a long play. I will also be completing Level B of Red Mountain and failing at Level A under the time limit. I am also battling E-102-Y Gamma and Doctor Ivo Robotnik along with Chaos 6.
I will be playing most action stages fairly and will not try to skip most of the ground in all stages on purpose in order not to cheat my way. Any bugs I might encounter I will attempt my best to work around and I will report them.
Playlist:
0:00 - New Bug, Yay?
1:05 - Introduction.
1:57 - Chao Room Bug, Yay?
3:38 - Egg Carrier Exploration, Part 1.
5:37 - Sonic VS E-102-Y Gamma!
8:22 - Egg Carrier Exploration, Part 2.
13:41 - Sonic VS Chaos 6.
16:20 - Eggman Abandons Ship.
16:27 - Mystic Ruins Exploration, Part 1.
24:39 - Red Mountain, Stage B.
32:30 - Horribly Failing the Red Mountain.
Custom Settings:
I have set the ambience, textures and etc. to the previous Sonic Adventures Original mode and I am using custom keys such as W (Up), S (Down), D (Right), A (Left), Q (Speed Roll, Charge) instead of the regular up, down, left, and right arrows that the game forcefully kept you bound to. The mod allows you to change the keys.
1. Bug [MAJOR] Chao Room Bugs:
I had started a new game in which I unlocked the Chao Garden in the Mystic Ruins and Station Square, I was able to access everything there. I then started a new game file for this review and found out I can no longer enter into the Chao Gardens in either the Mystic Ruins and Station Square's Hotel after I had deleted the previous save file.
Whenever I enter the Chao Garden of any kind, my game rewinds until the previous check point/safe point before I have to do it all over again. I speculated that once I make it to the Egg Carrier's Chao Garden that I will be able to access it and use it. I did access the Egg Carrier in this video and used the door leading to the Chao Garden only to crash once more that dashed my hopes of ever raising a Chao.
2. [MAJOR] Flipper Control Bugs:
When I played the Casinopolis game, the monitor in front clearly instructed me to use the 'Q' and 'W' keys that I had applied in my custom Keyboard Settings to be the ones I can use the flippers with in order to play the pinball game. The custom keyboard settings failed to work and therefore this, it self, since it is a part of the mod is a bug.
3. [MINOR] Old Sega Game Bug:
The game told me to Press 'Escape' to go back and this is a custom keyboard setting (me thinks) that like the flipper controls failed to function. The game is in this video and the bug can be revived from above.
Download Link for the Mod - https://steamcommunity.com/sharedfile...
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