Beyond Thunderdome: Debating the effectiveness of different user-research techniques

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Published on ● Video Link: https://www.youtube.com/watch?v=_EuWHTUWwx4



Duration: 59:39
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The goal of this session is to clarify which user-research
methods are most effective. While many advocate a particular
method no one approach or method is effective—or
even appropriate—at answering the wide variety of questions
that arise during game development. Human experience
has 3 main components (Behavior, Cognition and
Emotion), and no technique is good at measuring all 3. This
presentation explores research effectiveness in a friendly
'debate', featuring two prominent user-researchers who use
very different methods in their user-research.







Tags:
Mike Ambinder
Valve John Hopson
Bungie Bill Fulton
Ronin User Experience