Biohazard/Resident Evil Prototype [Jan 31 1996] (PS1) - Chris Gameplay
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Published on ● Video Link: https://www.youtube.com/watch?v=ZrUSCLTJgKg
This is basically what the retail release would look like. The only major difference is that stackable items do not stack in this version, meaning your inventory can quickly reach its maximum capacity. It also appears that the loading textures of doors and stairs have letters and numbers on them; maybe some sort of coding?
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