Biohazard/Resident Evil Prototype [Oct 04 1995] (PS1) - Full Playthrough
Chris - 17:53
Just 2 months after the last prototype build, here's the Oct 04 1995 build! Quite a lot of progression and differences can be seen since the Aug 04 build...
-Both Chris and Jill are playable
-You can access the inventory menu
-Barry and Wesker are in the opening dialogue
-Barry will rescue Jill from the falling roof trap
-Both players have access to the Magnum
-The Magnum has infinite ammo for Jill but not Chris
-The dining hall has more character to it and is far less bland
-The cutscene in the dining hall will now play (Jill and Barry)
-Both characters have access to the dressing room but cannot change costumes
-Both characters are now reflected in the 1F bathroom mirror and the dressing room mirror
-In the room before the dressing room, there is sometimes the sound of a Zombie shuffling and groaning but is nowhere to be seen
-Both characters can partially explore the upper floor, namely the East Terrace in which the dead body of Forest can be found, however no Grenade Launcher appears
-There is no small key in the vase leading to the East Terrace
I've probably missed some, so again let me know if I have! Thanks!
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