Bioshock Infinite: Lead Level Designer- Interview With Forrest Dowling

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Bioshock Infinite
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Duration: 14:56
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Do you want a Part 2 to this video?! Welcome to an exclusive video that gives an inside look at what it's like to be Level Designer in the gaming industry! In this video, I will go over what artists have to think about in the gaming industry, what it takes to become a Level Designer, and what Forrest Dowling suggests to any upcoming developers who want to be successful in their designs! Forrest Dowling is the Lead Level Designer for Bioshock Infinite! He has had the pleasure of designing, creating, and managing any involvement within this field for Bioshock Infinite! As a true professional, who is working at Irrational Games, in the gaming industry, I had the honor of being able to talk to him face to face about his creation process throughout Bioshock Infinite. Make sure to check him out on Google + and please go nominate his game as Best of 2013 on the Xbox Live homepage! All of the covered information in this video is from personal notes that I took from Forrest's speech at my school and a side interview I had with him afterwards. Thanks for watching:D Don't forget to rate, comment, and subscribe! If you have and questions or concerns, then feel free to leave them in the comment section below! Also, check out my Facebook and Twitter to stay up to date with the channel!
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