Bioshock (Mobile 3D version for BREW) - The Final Batch of Unreleased Mobile Chapters
This is the remaining batch of unreleased mobile chapters of the mobile version of Bioshock 3D for BREW.
These include Olympus Heights (in two parts), Point Prometheus, Proving Grounds and Fontaine. The developpers skipped Apollo Square entirely.
This is where it becomes apparent at which stage the port was unfinished.
Olympus Heights was missing an event which would unlock the door behind the bar, but the second part of the level was scripted.
Most of Point Prometheus is locked out due to unpickable bottle on the Big Daddy corpse. Also the entire left wing of the level is unpopulated, and you cannot kill the splicer near the level end.
Proving Grounds and Fontaine levels are entirely devoid of population.
There is no music in game, so ambient sounds from Bioshock Remastered and music from Youtube Audio Library were used.
[CHAPTERS]
00:00:00 - 00:01:38 Tenenbaum's Sanctuary cutscene
00:01:38 - 00:03:38 Alleyway
00:03:38 - 00:13:39 The Bistro and around
00:13:39 - 00:15:11 Tram Tunnel
00:15:11 - 00:29:40 Mercury Suites
00:29:40 - 00:30:36 Transit to Point Prometheus
00:30:36 - 00:37:20 Point Prometheus
00:37:20 - 00:41:25 Proving Grounds
00:41:25 - 00:43:48 Fontaine
00:43:48 Interlude
Other Videos By KrZ One
Other Statistics
BioShock Statistics For KrZ One
KrZ One currently has 42,922 views spread across 10 videos for BioShock. BioShock has approximately 5 hours of watchable video on his channel, roughly 6.30% of the content that KrZ One has uploaded to YouTube.