BKN&B: physics.mp4

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Published on ● Video Link: https://www.youtube.com/watch?v=nEi7hIMMyDk



Duration: 2:12
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It occurred to me there was no high quality footage of the kinetikos engine floating around (That I could find, anyway). That is something I had to correct. (See description for explanation)

The things to note here are the monster truck wheel, the magnetic tow cables, and the 3x3 block circle. When the tow magnets are engaged, the block circle is shoved forward, desperately trying to make the connection. Because of its shape, this causes the wheel to start spinning, and the the wheel and circle together just start spinning faster and faster. This overwhelms the vehicle with angular momentum, to the point the game doesn't know what to do and the vehicle starts spinning wildly, because this game's physics engine is very... Loose. The rest of the vehicle is just a shell to hold it together and keep it from falling apart quite as quickly as it otherwise would.

I did not come up with this design. It was originally devised by Lorak on the SA forums, back for a very old BK N&B Let's Play, but... Footage of that is very hard to find at this point, it seems. And the footage was never very good. I wanted to fix that, so here we are.







Tags:
Banjo Kazooie
Nuts and Bolts
Banjo-Kazooie
Banjo-Kazooie: Nuts & Bolts
Nuts & Bolts
Glitch
Kinetikos