Blade & Sorcery OVR Dynamic Resolution 3060 i7-11 laptop Pico Neo 3 Display Port
Res: 2716x2844-1844x1932 (60-130%) x 0.85, medium textures, low physics. OVR DR scaling can't help if CPU bottlenecks but it is making experience generally better by downscaling resolution when vram or GPU frametime limits are reached and upscaling if there is headroom left. Off course there are scenarios like opened skill tree where 60% margin is not enough for this GPU but it performs bit better without recording with OBS. Overall OVR DR it is quite usefull, free tool:
https://store.steampowered.com/app/3243840/OVR_Dynamic_Resolution/
fpsVR session report:
Delivered fps: 57.28 Duration: 7.1min. Headset was active: 100%
GPU Frametimes:
Median: 9.6 ms
99th percentile: 16.3 ms
99.9th percentile: 20.7 ms
frametime less 13.9ms(vsync): 92%
CPU frametime:
Median: 5.8 ms
99th percentile: 12.5 ms
99.9th percentile: 21.7 ms
frametime less13.9ms(vsync): 99.3%
Reprojection Ratio: 26.2%
Max. SteamVR SS during the session: 130%
Render resolution per eye: 2716x2844(by SteamVR settings, Max. during the session)
HMD driver recommended resolution (default for SteamVR at 100%): 2381x2496)
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HMD: Pico Neo 3 Link via Display Port.
Laptop: Gigabyte Aorus 15P KD/i7-11800H/3060 6GB 115W/16GB/1TB M.2 Gen4 SSD
DB2.0 On, gaming mode profile, custom fan control settings.
OS: Win10
NVIDIA Drivers 599.55
Recorder: OBS Studio
Game: Blade & Sorcery 1.0.4
Developer/Publisher: WarpFrog 2024
Platform: Steam / Steam VR
fpsVR stats: https://store.steampowered.com/app/908520/fpsVR/
OVR Dynamic Resolution for scaling used
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Blade & Sorcery Statistics For J UU
Currently, J UU has 1,055 views for Blade & Sorcery across 4 videos. Less than an hour worth of Blade & Sorcery videos were uploaded to his channel, or 2.37% of the total watchable video on J UU's YouTube channel.