Blade Strangers Arcade (APM3)
The game is a 4 button one: E(special), L (light), H(high), S(skill),.
(S)kill is use to perform every characters special moves. The type of special move per- formed is determined by the direction of the joystick.
E is the Special button used for Neutral Anti-air, it makes a powerful anti-air attack against an aerial opponent's attack. Forward/Backward-Overhead: A mid-air attack that cannot be guarded by the opponent's guard. Down Sweep: A downward attack that can make the opponent fall down.
2/5LLL - All characters possess a 3 hit light attack auto combo that can start with 2L and 5L. The second move in the auto combo can be done manually with 6L and can chain into the 3rd hit of the auto combo.
2H - Generic low.
6H - Can be charged to gain one hit of super armor after the flash effect. Causes wallbounce in the corner on hit with the exception of Noko's which causes a ground bounce.
4E - Blowback/Knockback Attack. Forces crumple on counter hit which makes it an ideal punish starter.
5E - Universal Anti-air. Has upper body invincibility.
6E - Universal Overhead. Has lower body invincibility.
2E - Universal Sweep. Can low profile some moves.
3E - Chase Attack. Will only come out vs a downed opponent.
Directions with S/HS/ES - The special moves. Every character at least has 5S, 2S, and j.S, most characters have more. HS is heavy version, ES is EX version which costs half a bar.
5LH - Throw.
5LE - Offensive Skill. Takes one bar. Any move that is not an Ultra Skill can cancel into an Offensive Skill on block. Some moves like Lina's Giga Mines can even be cancelled on whiff! These are usually used as metered combo extensions only since they are unsafe on block. Combos that begin with a Unique Attack or throw almost always require an Offensive Skill to combo afterwards. Similar to Red Roman Cancels from Guilty Gear
j.5LE/8LE - Upward Offensive Skill. Typically used to combo after airborne opponents. Shares most of the properties of the grounded Offensive Skill.
4LE while blocking - Defensive Skill. A guard cancel attack. Basically an alpha counter. Costs one bar.
5HSE/2HSE - Ultra Skill. Every character has a standing and crouching version. Both versions go up to 2 different levels and Level 2 Ultra Skills can be performed by inputting the same command again before or during the superflash. Alternative inputs are LHS and LES.
LHE - Heat Up is the comeback mechanic in Blade Strangers. When your character is under 35% health, you gain access to Heat Up for the cost of 1 bar from the Skill Gauge.
Upon activation, your character gains one hit of super armor and the Skill Gauge turns into a red, slowly draining bar. During this time, all EX Skills cost only 1/3rd of the red bar and all Ultra Skills cost only 1/2 of the red bar. Note that regardless of how much bar is remaining, you will always be able to perform any EX, Level 1 Ultra, or Level 2 Ultra Skill so long as you are in the Heat Up state.
You can combo into Heat Up typically with the use of a launching EX Skill although some characters may have meterless Heat Up transitions. The optimal use of Heat Up in combos is usually to perform a short combo with 2 EX skills into a Level 2 Ultra Skill.
Blade Strangers uses a combo gauge system where attacks drain the gauge a preset amount. This includes normals, specials, and throws. The exception to this rule are attacks that require the Skill Guage (EX Skills, Ultra Skills, and Offensive Skill).
Combo damage scales based on the scaling value of the first move, with a minimum of 30%. For example, for a starter with 75% scaling. Additionally, each repetition penalty gives you 50% for that hit and an additional -10% combo scaling
In the world of Blade Strangers, every universe is one of many simulations being generated by an interdimensional network of servers. These simulations are overseen by the goddess Exiva and her Motes, a group of sentient computers, and protected by their champions, the Blade Strangers. A cybernetic being known as Lina appears and begins consuming the servers' data, wiping out whole worlds and defeating all of the Blade Strangers.
To protect the universe, the motes summon heroes from worlds Lina has not yet reached, altering their memories to make them believe they are participating in a fighting tournament. The one left standing will be named the new Blade Stranger to defeat Lina.
Aban Hawkins is from 1001 Spikes. Being constantly outdone by his father, Aban desperately wants his approval as someone in the field of research and archaeology, but he also can't stand him due to his stubbornness and attitude.
When he receives a letter from said father claiming that he died, as well as mocking and challenging him to search the lost ruins of Ukampa, Aban immediately springs into action just so he can find the treasure and rub it in his father's grave.
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