Blast - C++ 3D Ray Casting engine from scratch: variable wall heights and animated static sprites

Subscribers:
2,460
Published on ● Video Link: https://www.youtube.com/watch?v=iqHYSYiqmaA



Category:
Vlog
Duration: 2:27
784 views
39


Add the upcoming game to your Steam wishlist: https://store.steampowered.com/app/1786080/Exodus_Trapped_In_Time/

Please note that most of the sprites are taken from various DOOM wads and are used as placeholders in order to test the engine. All credits for the artwork goes to the original authors for their great work.

Blast is an old school (pseudo) 3D Ray Casting game engine coded in C++ from scratch.
No OpenGL, DirectX or any other kind of APIs are involved whatsoever.

Like & Subscribe.
Stay tuned for the upcoming Steam store link for alpha releases and demos.

For more frequent updates and dev log join me at Discord or checkout the blog:
http://glitch.bg/discord
https://www.facebook.com/unisonbeats




Other Videos By The Old School Coder


2023-01-30Yuriy Georgiev Tech Talk @ TDBPlay - DevHubOne charity campaign (Bulgarian language)
2022-10-18ISTA 2022 - Vesselin Arnaudov, Director Advanced Development Center, VMware Inc. - AI/ML & WASM
2022-10-01Exodus: Trapped in Time (trailer)
2022-09-233D software-based rendering of DOOM II - MAP01 with non-streaming megatexture
2022-09-01Paradox 3D - a software-based 3D rendering engine
2022-08-30Software based 3D renderer coded in C from scratch
2022-08-21Pseudo-3D software-based polygon rasterization in slow motion
2022-06-25Console 3D renderer demo
2022-06-16Exodus: Trapped In Time (alpha demo)
2022-06-113D Renderer as an OS from scratch - VMware Borathon 2022
2022-04-19Blast - C++ 3D Ray Casting engine from scratch: variable wall heights and animated static sprites
2022-04-13Blast - C++ 3D Ray Casting engine from scratch: new level and enemies
2022-04-12Blast - C++ 3D Ray Casting engine from scratch: new enemies
2022-03-09Blast - C++ 3D Ray Casting engine from scratch: new level gameplay
2022-02-28Blast - C++ 3D Ray Casting engine from scratch: all weapons + new weapon FX & improved blood & gore
2022-02-19Blast - C++ 3D Ray Casting engine from scratch: new weapon - The Raycaster (rail gun)
2022-01-23Blast - C++ 3D Ray Casting engine from scratch: Action zones and Triggers - early alpha gameplay
2022-01-14Blast - C++ 3D Ray Casting game engine from scratch: Space Station demo level
2022-01-05Blast - C++ 3D Ray Casting game engine from scratch: diminishing light, emitters and propagation
2021-12-29Blast - C++ 3D Ray Casting game engine from scratch: upgraded wall decals and gore blood trails
2021-12-25Blast - C++ 3D Ray Casting game engine from scratch: BlastED level editor & Distinct wall sides



Tags:
c++
3d
raycasting
fps
firstperson
shooter
classic
fromscratch
engine
wolfenstein
blast
pseudo3d
2.5d
programming
coding
game
doom
game dev
vlog
game vlog
indie
ray
casting
tracing
raytracing
from
scratch
development
id
software
id software
90s
first person
first person shooter
gore
gibs
Blast
exodus trapped in time
slow motion
bullet time
fast paced
action
quake
duke nukem 3d
retro
old school
ray casting
ray tracing
steam