Blender to Godot -- Exporting Textured Animated 3D Models from Blender 2.79 to Godot 3.1 Tutorial
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Published on ● Video Link: https://www.youtube.com/watch?v=Q78aUox7qKA
This tutorial walks entirely through the process of creating a full textured, rigged and animated model, creating multiple keyframed named animations in the NLA Editor, then using the Better Collada exporter to make those models available in the Godot game engine. We then import and animate the final model in Godot.
Step by Step Text Version with Links:
https://devga.me/tutorials/singles/exporting-from-blender-to-godot/
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Tags:
Godot
Blender
Export
GameDev
Game Development
Tutorial
Animation
Models
3D
Textured
Obj
FBX
COLLADA
DAE
Plugin
Rigged
Game Engine