Bloodborne - PART 7 (Removing Insight, Adding Cheese)
After a good hour and a half of wandering Yharnam, getting zero help from the locals (go figure), we finally rediscover the way to Hemwick Charnel Lane. Unfortunately, the locals are in the throes of some kinda white witch nonsense, and don't take kindly to travelers passing through (again, go figure). Navigating past perilous drops and barns full of dead horses, we find a suspiciously spacious room, where just for a split second we see a bent and gnarled figure. A figure that quickly summons a tall brooding monstrosity intent on giving us a nasty and violent death. Now giant beasts is one thing, but we draw the line at pulling things that should not exist into our world, so we nope it outta there to empty our mind of things we were not meant to know. But we have to go back, for a hunter has to hunt, and them witches have gotta be put down...
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