Bloons TD 6 - Quad - Chimps - Challenge Editor (12.0 patch)
I'd like to thank and acknowledge Jajajosh for the incredible strategy that still works 99.9% in the 12.0 patch, here his original video: https://youtu.be/03rMHO6MAkc
As I explain in the video, the sub nerfs really made it difficult to get through r28 and r36 without too much luck, and also rng on obyn in r28 and brambles in r24 play a huge role.. I have adapted the strategy from Jajajosh slightly to adapt it to the new patch, but unfortunately I still haven't figured out a way to reduce this randomness/luck on r24, r28 and r36, so that's why I did chimps in the challenge editor, so that I could show you the full 100 rounds but without needing to restart from beginning in case I had bad rng/luck.
r78 loss was a surprise because normally it should work in the first try, I guess some rng + exact timing at which you change the wizard from strong to first made the difference
r98 was another big round where I didn't know exactly how many 130 ninjas I would have needed to survive and still leaving out enough cash to get the 040 sub for r100 (also here wizard to first seems to have helped)
r100 sub ability despite the nerf still works, you just need to wait longer and damage more the BAD before using it so you can one-shot everything
PS: That mistake with the ninja in r81 probably cost me around 1k cash, so definitely without that I could have got more 130 ninjas for r98
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