Bombing and destroying mannequins in Unreal!
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Published on ● Video Link: https://www.youtube.com/watch?v=d5Qsz0X78P8
Using exploding cubes in Unreal to test the "strike" ability in my prototype tactics game. Getting arrays of units to clear dead units and get the game to stop trying to communicate with them and then throwing up errors, has been the hardest challenge with this exercise today.