Borderlands: The Pre-Sequel Part 23: Huston, We Have a Problem
So, after making a bridge of harden lava and once we entered the Drakensburg, we then jumped aboard the Badass Train where every corner had a badass waiting for me and, as you might guess, kicked my butt almost 91% of the time (yeah for that other 9% where I wasn’t horribly murder!). Not much to talk about this section of the game because it is very linear as we are running through a designated path, shooting everything in our way. I will say that Skipper is a very interesting character (who becomes even more interesting but that will be explained even later) and is apparently against her Captain so she decides to help us out. She wants us to escape the captain’s grasp so if we save her, she will help us find the Military Grade AI that we need to build the Robot Army Jack wanted. To begin, we have to get rid of their engine to shut down the forcefield that is blocking our way which sounds easier said than done; I wasn’t expecting there to be so many people just hanging out in the engine room.
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