Bossa Studios' Luke Williams on Striving for Innovation & Multiplatform Development
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After shifting to developing premium games, the team really found their calling with the quirky and funny titles like Surgeon Simulator and I Am Bread. On the topic of its games, Williams revealed how Bossa Studios’ games are connected, “We have I Am Fish coming out, which is a sequel to I Am Bread, which is a prequel to Surgeon Simulator. They’re all in the same universe.” According to Williams, there’s an interconnected story between each title, which keen-eyed players may have picked up on. The series of games is part of what the team calls the BCU, or Barnardshire Cinematic Universe.
While Bossa Studios’ games are what the developers are known for by gamers, the company is also known for its in-house employee game jams. These game jams are an opportunity for the developers to create something new and flex their creative muscles. These game jams used to be once a month, but with Bossa Studios releasing two games in close succession, the frequency has dropped. “We’ve got the next [game jam] at the start of next month,” said Williams. “We need to [get back into game jams] because we’ve got to decide what we’re making next!”
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