bravencer musashi chapter 3 part 2

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The Mystery of the Vambees
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It's not hard to figure out where the Vambees are coming from, particularly
not if you happen to hang around the village around midnight. They come out
of the restaurant. Wait for about 18:00, and you'll see Baker Towst (the
father of the bread shop clerk) demanding to be let into the restaurant, and
looking decidedly drunk. He'll trigger the next part of this quest, by
suggesting you go see the regulars of the bar at the inn. Talk to both Wanda
and Macho, and then head for the restaurant. According to them, the entrance
is behind the counter. As soon as you enter (you can by entering when a
Vambee comes out), sure enough, you'll find an entrance. Head on down. It
looks like the owner, Mannick, is a closet drunk (nono, he's drinking soda
pop, excuse me; damned censorship). He'll tell you that the boss of the
Vambees is behind a door with four eyes, and you'll be left with four doors to
choose from. Coincidence? I think not.
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Restaurant's Basement
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There are four possible paths to take from here: the Fire, Ghost, Teleporter,
and Bowler Mazes (as they're commonly known). Also, note that Mannick will
heal your HP and BP to max if you talk to him, so be sure to do just that
after each area. You can start with any area you want, but I suggest you
save the Fire Maze for last (it's in the area opposite the eye-doors, on the
left from when you enter the area), and start with either the Teleporter or
Bowler Maze (both in the area of the eye-doors).
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Maze of Teleporters
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Monsters: Vambee, Will'o'Whisp, Lamp Bat, Slime, Guard Post, Arrow Shooter
Bincho Field: #11 [Bailiff Jerky]
Treasures: Powder
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Maze of Bowlers
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Monsters: Slime, Bowler, Vambee, Fire Vambee, Arrow Shooter
Bincho Fields: #19 [Mercenary Stue], #26 [Mercenary Potrowst]
Treasures: Shield, OddHat
NOTE: At this point, you should break the cracked wall on the far end of the
basement, and get the OldSword, 500 Drans, and Cloth.
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Maze of Ghosts
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Monsters: Vambee, Sphere Bat, Ghost
Bincho Fields: #13 [Carpenter Cubey], #31 [Knight Chucks]
Treasures: Helmet
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Maze of Fire Pits
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Monsters: CurseFire, Scythes, Vambee, Flying Vambee, Fire Vambee, Sphere Bat,
Spike Wall
Bincho Fields: #15 [Soldier Hanky-Flanky], #35 [Librarian Brisketta]
Treasures: OldPipe

Now that all of that is done, head back to the eye-doors. Mannick is nowhere
to be seen... Head in, and you'll see a brief scene where Mannick proves that
he's not only a drunkard, but a total idiot, as well. Take the UglyBelt and
get it appraised. Well, since there's nothing you can do in the basement for
a while, let's do something else, shall we?