Breath of Fire II - Good Ending - SNES

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Breath of Fire II - Good Ending - SNES

Breath of Fire II features three endings that you can view at some point in the game. This section will describe how to obtain the ending, and what the ending is about. Heavy spoilers abound!

Good Ending
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To view the Good Ending, simply complete the game after making TownShip fly. To make TownShip fly, you must bring a person named Eichichi to the well in TownShip (found in a secret room in Guntz--refer to Section 88 of the walkthrough for detailed instructions on finding her). You must also keep Ganer--Ryu's father--alive by not killing him in the battle in St. Eva Church featuring the three Guardeyes. Defeat the Guardeyes by having Ryu cast his weak Dragon Puppy spells, which only affect one target. If you fulfill these two requirements, you are guaranteed the Good ending.

The ending plays out the same way as the Normal Ending except that Ryu does not change into a dragon. After they escape Infinity, suddenly, TownShip hovers above Bush Land, and falls down over the entrances to Infinity, blocking them completely. Eichichi and Ganer refuse to let Ryu give himself up in order to protect the world. Ganer asks that Ryu go out into the world while he protects the place. He tells Ryu to spread the joy of harmony so Deathevn will never be able to wake up. Your friends welcome you back home, for good, and the credits roll the same way as in the Sad Ending.







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