
Bright Memory Infinite game release trailer hack ‘n slash action FPS game
Bright Memory: Infinite, the high-octane, visually stunning first-person shooter from FYQD Studio and published by PLAYISM launched for PC, and review copies are available now.
Combine the fluidity of hack ‘n slash action games with intense first-person shooter gameplay, all set to a level of graphical quality unmatched by other indies. Run along walls, parry bullets with a blade, deploy firearms with powerful special abilities, and fight off enemy soldiers as well as giant bosses straight from Chinese mythology.
Bright Memory: Infinite is the sequel to the highly successful Bright Memory by FYQD-Studio. It is a fusion of the FPS and action genres that features lightning-fast combat and dazzling combos through an array of weapons, skills, and abilities.
Game Features
A fusion of the FPS and action genres that combines the best features of both worlds
Utilise a variety of ranged weapons, your trusted sword, all available skills, and abilities to unleash spectacular combos
Full language support for English, French, Italian, German, Spanish (Latin America), Portuguese (Brazil), Russian, Japanese, Korean, Simplified Chinese, and Traditional Chinese
Full English, Japanese, and Chinese audio
After defeating the Giant King boss, there will be a cutscene where the antagonist, General Lin, appears (Shadow_Ghost.mp4). Please avoid including any story elements in your review past the end of this cutscene.
DLC and Soundtrack
Bright Memory: Infinite will come with five cosmetic DLC packs and an original soundtrack on release. The DLC packs contain character and weapon skins. Two out of the five DLC packs can be unlocked by fulfilling certain requirements in game, you can preview the skins by clicking on “Skins” on the main menu.
Additionally, the original soundtrack features music composed by Cody Matthew Johnson (composer for Resident Evil 2 Remake) and Jeff Rona (composer for God of War 3) of Emperia Sound and Music.
Gameplay
Bright Memory: Infinite combines the FPS and action genres to deliver a high-octane experience. Mix and match available skills and abilities to unleash magnificent combos on your enemies. Your sword allows you to slash through crowds of enemies and even repel their gunfire. The firearms you come across in-game can be customised with a variety of ammunitions. Choose between incendiary bombs, sticky grenades, homing missiles, and more to suit your situation.
The game also features a car chase battle and a gunfight on top of an airliner, which are level designs that were not present in the prequel. Please note that both the car chase battle and airliner gunfight occur after the story cut-off point. We are happy for you to write about them in your review (level design, gameplay elements etc.), but please avoid mentioning story elements.
We recommend unlocking all skills and using the “Start from Selected Scene” option in the main menu so you can replay your favourite battle with all skills and abilities available to get the best combat experience.
Game Environment
In-game environments are modelled against real-life locations in China. Examples include the Yongji Bridge of Chengyang (also known as the Chengyang Wind and Rain Bridge) and the Xinjiang Qianhu Miao Village.
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